You are viewing an old version of this page. Return to the latest version.
Difference between revisions of "Cluster"
| Line 1: | Line 1: | ||
| + | ==== Preamble ==== | ||
| + | |||
| + | ==== Features ==== | ||
| + | |||
| + | ==== Configuration ==== | ||
| + | ===== UseDigitalMusic ===== | ||
| + | ===== UseCDMusic ===== | ||
| + | ===== EffectsChannels ===== | ||
| + | ===== SoundVolume ===== | ||
| + | ===== SpeechVolume (Deus Ex) ===== | ||
| + | ===== MusicVolume ===== | ||
| + | |||
| + | |||
| + | |||
| + | ===== CDMusicVolumeFactor ===== | ||
==== Known issues ==== | ==== Known issues ==== | ||
Revision as of 20:11, 17 October 2020
Contents
Preamble
Features
Configuration
UseDigitalMusic
UseCDMusic
EffectsChannels
SoundVolume
SpeechVolume (Deus Ex)
MusicVolume
CDMusicVolumeFactor
Known issues
Cluster
- n/a
FMOD
- FMOD will not reset S3M state such as volume on loop, and while break for S3M files relying on this non standard behaviour.
External
- Arch GNU/Linux is/was shipping a broken ALSA configuration leaving FMOD games without sound 1.